Nekki is a game development studio with over 20 years of experience. We create games for mobile, PC, and consoles, focusing on product quality and player experience.
The Shadow Fight series and Vector have been downloaded over 1 billion times, and we continue to grow and support these franchises. At the same time, we’re building new titles: SPINE and Fight Me.
We are looking for a Senior Character Animator to join our animation team. Shadow Fight 4 is a great project to realize your potential and hone you skills working with our unique and dynamic combat system and internal animation tool "Cascadeur".
We hope that the person will have enough skills to help us develop animations for new fighting styles within the game and refine existing ones.
Shadow Fight 4: Arena is the first mobile fighting game featuring real-time synchronous PvP alongside PvE, including a social system where players can make friends and duel with them.
Responsibilities:
Develop and animate combat movesets
Provide feedback on the team's animations. Integrate into the existing animation guidelines, enhance them, effectively communicate it to the team to achieve the required quality
Represent the animation team in discussions about pipelines and workflow approaches, ensuring critical issues are resolved
Improve existing animations through feedback and constructive critique
Work with motion capture
What we are looking for:
Would be a plus:
Rigging and skinning experience
Art-related higher education
We offer:
A great team with a friendly and informal work environment (we share colleagues' interests, play video games together, and organize internal game jams)
Support of professional development, participation in specialized conferences and educational events
Remote work from all over the world
Working hours from 10 AM to 7 PM (GMT+3) with possibility of adjustment
Competitive salary (depending on professional qualifications)