Senior 3D Character Animator (Mobile, Unity)

Nekki Limited

Senior 3D Character Animator (Mobile, Unity)

Описание вакансии

Nekki is a game development studio with over 20 years of experience. We create games for mobile, PC, and consoles, focusing on product quality and player experience.
The Shadow Fight series and Vector have been downloaded over 1 billion times, and we continue to grow and support these franchises. At the same time, we’re building new titles: SPINE and Fight Me.

We are looking for a Senior Character Animator to join our animation team. Shadow Fight 4 is a great project to realize your potential and hone you skills working with our unique and dynamic combat system and internal animation tool "Cascadeur".
We hope that the person will have enough skills to help us develop animations for new fighting styles within the game and refine existing ones.

Shadow Fight 4: Arena is the first mobile fighting game featuring real-time synchronous PvP alongside PvE, including a social system where players can make friends and duel with them.

Responsibilities:

  • Develop and animate combat movesets

  • Provide feedback on the team's animations. Integrate into the existing animation guidelines, enhance them, effectively communicate it to the team to achieve the required quality

  • Represent the animation team in discussions about pipelines and workflow approaches, ensuring critical issues are resolved

  • Improve existing animations through feedback and constructive critique

  • Work with motion capture

What we are looking for:

  • 3+ years of experience in animation for games or film
  • Excellent proficiency in Maya for animation
  • Strong understanding of animation principles and body mechanics
  • Experience animating for fighting games or a solid understanding of how to do it properly through industry knowledge and experience
  • Experience working with animation tools in Unity
  • Ability to provide feedback and set the animation vision for the project
  • Understanding of animation rigs and animation tools
  • Receptiveness to constructive criticism and an iterative development process
  • Strong communication skills
  • A deep interest in and familiarity with video games, animated films, and cinema

Would be a plus:

  • Rigging and skinning experience

  • Art-related higher education

We offer:

  • A great team with a friendly and informal work environment (we share colleagues' interests, play video games together, and organize internal game jams)

  • Support of professional development, participation in specialized conferences and educational events

  • Remote work from all over the world

  • Working hours from 10 AM to 7 PM (GMT+3) with possibility of adjustment

  • Competitive salary (depending on professional qualifications)

Навыки
  • Maya
  • Autodesk Maya
  • Animation
  • Character Animation
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