Who we are
At Lunas, we merge aesthetics with cutting-edge technology to shape the future of visual content. For over a decade, our award-winning team of CG artists and developers has crafted impactful 3D experiences for e-commerce and real estate that deliver measurable results - empowering businesses to increase revenue, boost engagement, and enhance key performance metrics by forging a strong connection with their products in the most elegant way
What we have achieved
Lunas Studio was built on pure dedication and passion for our craft. Our portfolio and client feedback drive us to push our limits, taking on the most exciting and ambitious projects - we never back down from a challenge:
- we’ve already made our mark on the global 3D visualization landscape, working with satisfied clients across Europe, the US, Canada, the Middle East, Asia, and Africa. As we continue to grow and expand our product line, our team has grown to over 100 professionals from different corners of the world
- we are multiple-time winners of the Architizer A+Firm Awards, International Render Competition, and Iconic Awards, finalists of the SBID International Design Awards and CGarchitect Firm Awards; and recipients of the Building Innovations Awards 2024 shortlist in the "Best Use of Visualization Technology" category
Why and who are we looking for
We are looking for a talented and creative artist to join our dynamic team and work on one of our key projects.
The main task is to create high-quality and realistic real-time projects for architectural visualization. You will work on a project focused on interactive interior and exterior solutions, delivering photorealistic quality and meticulous attention to detail.
We are looking for an artist who can not only create a beautiful scene, but also independently handle the entire production pipeline — from preparing the 3D model to delivering the final visual result.
- Strong architectural visualization portfolio (if there is no portfolio link in your CV, please include it in your cover letter)
- Confident knowledge of Unreal Engine at a Middle level
- Understanding of UE project structure
- Lighting setup
- Camera and Post Process setup
- Experience with Movie Render Queue
- Confident knowledge of 3ds Max (at a basic modeling level) is required. It is important to us that the artist can independently prepare a scene or individual assets before importing them into Unreal
- Experience working with architectural drawings and references
- Understanding of composition and the principles of professional architectural photography
- English proficiency at C1 level
For us, AI is not a separate profession, but a tool for improving an artist's efficiency.
What we expect from a Middle Artist is the ability to use AI for:
- Finding and developing visual references
- Generating and refining environment concepts
- Creating / extending textures
- Removing and replacing image elements
- Image-to-image processing
- Quickly creating variations of materials / environments
- Fixing minor visual imperfections
- Accelerating routine operations
- A genuine interest in the field and, as a result, a continuous desire to improve knowledge and skills
- Ability to use AI not only for creating beautiful images, but also for genuinely accelerating the ArchViz production process
- Experience working in an architectural firm / ArchViz studio
- Experience creating 360° visuals
- Experience optimizing large architectural scenes
- PCG
- Foliage
- Understanding of the technical limitations of real-time projects
- Remote work and flexible schedule
- Paid vacation and sick leave
- Opportunity to work in an international, fast-growing company and be part of a team that values creativity and innovation
- Opportunity to develop AI and procedural workflows within the production process
- Professional development: the company covers the cost of professional training and courses
- Salary: based on the interview results