Минск, улица Чеботарёва, 2А
Метро: Тракторный заводWe’re building a new Remote Game Server (RGS) platform from scratch, and the Senior DevOps Engineer will play a key role in designing and delivering the infrastructure that transforms standalone game logic into a resilient, high‑throughput SaaS for multiple jurisdictions.
The DevOps role works closely with our core development teams, who actively adopt modern technologies and delivery practices. As the team structure evolves, a proactive mindset and out‑of‑the‑box thinking are essential.
This is a green-field role: you won't be maintaining someone else's stack, you'll be shaping ours.
What you'll do:
Quality attributes we care about:
You'll be designing systems with these properties front of mind: Security, Responsiveness, Availability, Recoverability, Survivability, Predictability, Stability, Speed, Efficiency, Throughput, Scalability, Serviceability, Maintainability, Sustainability, Repair Speed, Testability, Modifiability, Configurability, Adaptability, Extensibility, Modularity, and Install ability.
The ideal candidate has a track record of designing and building systems that genuinely deliver these attributes, not just naming them in a diagram.
About you:
Technical skills:
Alongside the cloud/Kubernetes foundation, we'd expect strength in several of: infrastructure-as-code (e.g. Terraform), CI/CD tooling, containerization, observability stacks (metrics, logging, tracing), networking and security fundamentals, and automation/scripting.
Nice to have:
Advantages of our position:
See the company description page for more details.
Информация ОРБВ: вакансия перспективная.
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