Nekki is a game development studio, the creator of Shadow Fight Arena, Shadow Fight 3, Shadow Fight 2, 11×11, and Vector. The total number of registered users for our games exceeds 1 billion worldwide. We develop and release games for PC, consoles, and mobile platforms.
We’re looking for a Lighting Artist to join the SPINE team.
SPINE is made with Unreal Engine 5 and centered around cinematic gun-fu shootouts. It's a third-person beat'em'up with a full set of PC gaming features, including a deep storyline, a unique setting, cutscenes, intriguing enemies, memorable bosses, character progression, and, most importantly, breathtaking battles with a wide array of firearms.
This project represents a new ambitious challenge for the company as it marks our first game for both PC and consoles.
Responsibilities:
Set up, optimize, and polish lighting for SPINE's environment gameplay missions and cutscenes
Requirements:
Experience creating lighting using the Lumen system — required
Examples of work with both interior and exterior locations
Experience working with realistic environments
Ability to adjust materials according to lighting
Good understanding of composition and color theory
What would be a plus:
We offer:
A great team with a friendly, informal work environment where we share interests, play video games together, and organize internal events (game jams, tournaments, and meetups)
Opportunities for professional development, including participation in specialized conferences and educational events
Work remotely from anywhere. Working hours: 10 AM – 7 PM (GMT+3, including a 1-hour break), with the option to adjust
Support for personal growth: English courses, psychologist sessions and various educational programs
If you don’t hear from us within 7-10 days, it means we won’t be moving forward with your application this time. We truly appreciate your interest in our company and the time you took to apply. Thank you!