UX/UI designer

Описание вакансии

MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.

We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more.

Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.

Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.

What you'll do:

  • Design user flows and navigation systems that feel intuitive and player-first

  • Create wireframes and high-fidelity screen mockups

  • Produce UI elements aligned with the project’s visual style

  • Prepare and optimize assets for seamless in-game integration

  • Collaborate closely with Game Design and Development teams

  • Build and maintain a consistent, scalable UI kit

What you need to succeed:

  • Experience working on mobile projects

  • Strong proficiency in Figma, Adobe Photoshop, and Adobe Illustrator

Nice to have:

  • Illustration skills

  • Experience creating UI animations and visual effects

What we offer:

  • Work remotely from all around the world

  • Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms

  • A strong team of specialists across different areas — access unique expertise and professional knowledge

  • Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas

  • Create great games and win the hearts of players

  • Push the boundaries of the game industry and lead the way forward.

Навыки
  • UI/UX
  • Figma
  • Adobe Photoshop
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