MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.
We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more.
Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.
Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.
What you’ll do:
Prototype and implement gameplay features (new operators, weapons, and game modes)
Maintain game design documentation
Conduct playtests
Calculate game balance
Work with analytics
Collaborate with other team members, including artists and programmers
What you need to succeed:
Over 2 years of experience working on mid-core mobile games as a game/level designer
Experience with Unity
Ability to identify core elements of a feature necessary for its functionality and eliminate non-essential details
Extensive and diverse gaming experience, with a strong interest in working on the Tacticool project
Responsibility, strong communication skills, and ability to work in a team
What we offer:
Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
A strong team of specialists across different areas — access unique expertise and professional knowledge
Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas
Create great games and win the hearts of players
Push the boundaries of the game industry and lead the way forward